#ifndef SCENE_H
#define SCENE_H

#include <SDL/SDL.h>
#include "src/scenes/basescene/basescene.h"

class Scene : public Basescene {

	public:
		Scene(int argc, char* argv[]);
		~Scene();

		void draw();
		
		// COMMANDS
		void testprint();
	private:
};

#endif
